AI·3D VR-based immersive English learning metaverse platform

Woongjin Thinkbig Corp.
AI·3D VR-based immersive English learning metaverse platform
Existing English learning apps have low immersion and weak learning motivation due to uniform dialogue scripts or video viewing methods. Young learners find it difficult to maintain interest, and the repetitive learning process is uninteresting.
As we enter the AI third generation era, the demand for personalized learning tools has increased, but there is still a lack of innovative solutions in the Korean home English learning market.
Lingocity is an AI-based personalized English learning metaverse. It applies personal pictures/photos to the learning environment, allows real-time conversations with AI native speaker characters, and dynamically reflects world-famous cities in the background. In addition, sign language can also be translated into voice, and gamification elements (virtual job experience, pet raising, etc.) maximize immersion.
Woongjin ThinkBig has implemented a world-class AI learning environment with technology based on Korean government support and patents (17).
Both B2C (individual learners) and B2B (educational institutions, academies, etc.) are targeted. In the domestic English learning market, it is used as learning content for academies and home use, and overseas expansion (Japan, Southeast Asia, etc.) is also in progress.
It can also be adopted in the government or public education sector (B2G) under the digital education strengthening policy.
It has already expanded into the AI·XR EdTech field, and the metaverse-based learning platform can be expanded to other language education and all education markets. The global language education market is large, and flexible expansion is possible with the addition of content.
However, cultural and educational certification requirements of each country (e.g., curriculum), differences in user habits, and localization costs are factors to consider.
CES and the media have high expectations for the AI+metaverse combination. Trend Hunter also introduced it as "Woongjin ThinkBig's next-generation EdTech" and paid attention to the patent and government support background.
The technology readiness is in the pilot operation stage, and actual user application experience is limited, but global expansion and partnerships are being prepared. Although the education market is conservative, the demand for non-face-to-face learning has increased since COVID-19, so growth is expected to be high. Concerns about overestimation can be discussed in the process of adjusting the level of technology exaggeration or verifying actual learning effects.
🔥 High marketability / Potential for business connection (Expectations for overseas expansion with K-EdTech competitiveness) (Demo video: Refer to the CES introduction video related to Woongjin ThinkBig to check service features)
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